Lanterns: The Harvest Festival
TABLE TALK
Lanterns: The Harvest Festival is a colorful and strategic tile-laying game designed by Christopher Chung. In the game, players place lantern tiles on a board, trying to match colors and patterns in order to earn points. The game features a unique mechanic where the placement of a tile not only affects the player's own scoring opportunities, but also those of their opponents.
One of the things that makes Lanterns such an enjoyable game is its accessibility. The rules are simple enough for even casual gamers to learn quickly, yet the gameplay is still engaging enough to keep seasoned players interested. The game also features beautiful artwork and high-quality components, which adds to its overall appeal.
Another aspect of Lanterns that I appreciate is the balance between strategy and luck. While luck plays a role in the draw of tiles, players must also carefully consider their placement and the potential scoring opportunities that it may offer. This balance of luck and strategy makes for a fun and engaging game that is enjoyable for players of all skill levels.
Overall, I highly recommend Lanterns: The Harvest Festival for anyone looking for a fun and engaging tile-laying game that is easy to learn but still offers plenty of strategic depth.
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Games similar to Lanterns: The Harvest Festival, which is a tile-laying game with a light strategy element, include:
Carcassonne: A classic tile-laying game where players build a medieval landscape by placing tiles and workers to claim features and score points.
Azul: Like Lanterns, Azul is a tile-laying game where players compete to complete patterns and score points. However, in Azul, players draft tiles from a central pool, rather than placing them from a hand.
Sagrada: A dice-drafting game where players create stained glass windows by placing colored dice onto a grid, trying to complete patterns and score points.
Patchwork: A two-player game where players build a quilt by purchasing and placing differently shaped fabric pieces on a personal board, balancing cost and coverage to score points.
Kingdomino: A tile-laying game where players build a 5x5 grid of domino-like tiles, trying to create contiguous areas of the same terrain type to score points.